Machine Learning  Paper

 

Bibliography on Machine Learning in Strategic Game Playing : Johannes Fürnkranz

ÀÚµ¿ÇнÀ : ÀÌÀç±Ô

ÇнÀ (Learning) : Elaine Rich

±â°èÇнÀ ¿¬±¸¹æ¹ý·Ð : À庴Ź, ±èÇüÁÖ

AI using C : ±â°èÇнÀ : Herbert Schildt

Áö½Ä ¼ºÀå°ú ÇнÀÀÇ À¯Çü : ÀÌÃʽÄ

Statistical Learning Methods : Artificial Intelligence : A Modern Approach : Stuart Russell. Peter Norvig, Prentice Hall, 2003

±Í³³¹ýÄ¢ ÇнÀ°ú °³Ã¼À§ÁÖ ÇнÀÀÇ °áÇÕ¹æ¹ý (A Combined Method of Rule Induction Learning and Instance-Based Learning) : ÀÌâȯ, Çѱ¹Á¤º¸Ã³¸®ÇÐȸ, 1997

±â°èÇнÀ ±â¹Ý ÀûÀÀÇü ÀüÀÚ»ó°Å·¡ ¿¡ÀÌÀüÆ® ¼³°è (Design of Adaptive Electronic Commerce Agents Using Machine Learning Techniques) : ¹Ú¿µÅÃ, ¹éÇýÁ¤, Çѱ¹Á¤º¸Ã³¸®ÇÐȸ

±â°èÇнÀ ±â¹ÝÀÇ À¥ ¸¶ÀÌ´×À» ÀÌ¿ëÇÑ °í°´ ¼¼ºÐÈ­¿¡ °üÇÑ ¿¬±¸ Identification of Customer Segmentation Sttrategies by Using Machine Learning-Oriented Web-mining Technique : ÀÌ°Çâ, Á¤³²È£, ´ëÇÑ»ê¾÷°øÇÐȸ, 2003

±â°èÇнÀ ±â¹ÝÀÇ À¥ À̹ÌÁö ºÐ·ù (A Machine Learning Approach to Web Image Classification) : Çѵ¿¿ø, À̵¿¿ì, Á¶¼ö¼±, ȲġÁ¤, Çѱ¹Á¤º¸Ã³¸®ÇÐȸ, 2002 

ºñ´ÜÁ¶ Ã߷аú ±Í³³Àû ±â°èÇнÀ±â¹Ý ÀûÀÀÇü Àü·«°ÔÀÓ ¿£Áø (Adaptive Strategy Game Engine Using Non-monotonic Reasoning and Inductive Machine Learning) : ±èÁ¦¹Î, ¹Ú¿µÅÃ, Çѱ¹Á¤º¸Ã³¸®ÇÐȸ, 2004

»ç·Ê±â¹Ý Ãß·ÐÀ» À§ÇÑ ÀûÀÀ Áö½ÄÀÇ ÀÚµ¿ÇнÀ (An Automatic Learning of Adaptation Knowledge for Case-Based Reasoning) : ÀÌÀçÇÊ, ±è±âÅÂ, Á¶°æ´Þ, Çѱ¹Á¤º¸Ã³¸®ÇÐȸ, 1999

Àç󸮸¦ ÅëÇÑ °áÁ¤Æ®¸®ÀÇ Á¤È®µµ °³¼± (Improvement of Accuracy of Decision Tree By Reprocessing) : À̰輺, Çѱ¹Á¤º¸Ã³¸®ÇÐȸ, 2003 

À¯ÀüÀÚ ¹ßÇö ÆÐÅÏ°ú machine learning±â¹ýÀ» È°¿ëÇÑ °£¾ÏÀÇ ¿¹ÈÄ ÁöÇ¥ µ¿Á¤ : ±è±Ô¿ø. À¯¼º¿ë. ¹ÚÁ¤¾Ö, ¼­¿ï´ëÇб³ ¾àÇдëÇÐ, »ý¹°Çבּ¸Á¤º¸¼¾ÅÍ BioWave, 2004